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About Assassin's Creed Mouse Pads
Assassin's Creed mouse pads for the desk
These Assassin's Creed mouse pads and desk mats carry art inspired by Ubisoft's series, printed edge to edge in high resolution on a 3 mm neoprene pad with a fabric top, a non-slip base and stitched edges that hold up to a wrist leaning on them all day. You can pick from eight sizes, from 11.8″ × 15.7″ (30 × 40 cm) up to 23.6″ × 47.2″ (60 × 120 cm), though not every design is made in all of them; its product page lists the options, and printing starts only after you order.
The first Assassin's Creed, from Ubisoft Montreal in 2007, sent Altaïr through the Holy Land of 1191, with the Brotherhood's fortress at Masyaf as home. Since then the series has jumped across centuries and continents, and with Shadows in 2025 it finally reached feudal Japan. Every era brings a palette of its own, which makes this an unusually easy series to match to a real desk.
Vertical moments on a horizontal mat
The series' signature images are tall. An Assassin climbs a tower, crouches at the top of a viewpoint and drops into a cart of hay far below. A desk mat is wide and shallow, so those moments need a different composition. Turned on its side, a Leap of Faith becomes a figure diving across the far end of the mat with the city spread out beneath, and the keyboard covers rooftops rather than the hero.
If you want the climb itself, choose a deep size. XXL, 23.6″ × 35.4″ (60 × 90 cm), has room for a tower rising behind the keyboard, its top just under the monitor, where you see it every time you look up.
The insignia and the creed on a small pad
The Brotherhood's insignia is the series' simplest graphic, and its outline has been redrawn for many of the games, from the stark mark of the first one to more ornate later versions. On the 11.8″ × 15.7″ (30 × 40 cm) pad, place it in the upper corner away from your palm and it stays visible all day.
Words work too. The Assassins' creed, "Nothing is true, everything is permitted," fits in a single line of small type along the top edge, and the three tenets, about sparing the innocent, hiding in plain sight and never compromising the Brotherhood, make a quiet border around a plain dark mat. For a joke only players will catch, a glitchy line about desynchronization does the job.
Eagle Vision and your lighting
Eagle Vision, the Assassin's sixth sense in the early games, drains the world to dark blue and gray and lights people up by role: red for enemies, blue for allies and gold for the target. It is a lighting scheme in its own right. A design in that palette, a crowd in dark slate with one figure picked out in gold, suits a room with low blue light and a single warm desk lamp.
Keep the RGB subtle. Dim blue behind the monitor and nothing else lets the gold in the art be the brightest point on the desk, just as the target is the brightest thing on screen. Later games handed that sense to an eagle companion, Senu in Origins and Ikaros in Odyssey, and a bird circling high above a city makes a lighter take on the same idea.
Codex pages for a study desk
In Assassin's Creed II, Ezio collects pages of Altaïr's Codex, the old master's notebook, and Leonardo da Vinci deciphers them for him. They are covered in diagrams, handwriting and sketches of weapons, a look that sits between a Renaissance manuscript and an engineer's notebook. Leonardo's own inventions, including the flying machine Ezio rides over Venice, belong to the same visual world.
A codex-style design, sepia ink on a parchment ground, is the most understated way to bring the series to a desk. It suits a wooden desk, a leather notebook and warm light, and to anyone who hasn't played it looks like a page from a museum archive. The 14″ × 24″ (35.5 × 61 cm) mat beside a laptop keeps the proportions closest to a real sheet of paper.
Rooftop skylines under the keyboard
Every game ends up with a skyline you know from the top of a viewpoint: the Duomo over Florence, the bell tower of St. Mark's in Venice, the domes of Constantinople in Revelations, Notre-Dame in Unity, the Thames and Parliament in Syndicate. Rooftops repeat by nature, which makes them ideal under a keyboard; covering a few streets of red tile doesn't break the picture.
Put the landmark where you'll see it. On a right-handed desk the left end of a long mat stays uncovered, so a dome or tower placed there remains in view while your mouse moves over plain rooftops on the right. On a white desk, choose a midday skyline; on a dark one, the same city at dusk with lit windows looks better beside black peripherals.
Eras matched to desks
Each stretch of history the series visits lines up with a different kind of desk.
- Walnut or dark wood: Origins' desert and the Nile, or Mirage's Baghdad with ochre walls and turquoise tiles.
- White desk: Odyssey's Greek islands, bright sea and pale stone.
- Black or gunmetal: Unity's Paris at night or Syndicate's sooty London, all steel gray and gaslight gold.
- Light oak and plants: the forests and snowy frontier of Assassin's Creed III.
- Cool gray setup: Valhalla's Norway and England, snow, iron and dark pine.
- Minimal and monochrome: Shadows' Japan in an ink-wash style, black on cream with one red accent.
If you're choosing for someone else, ask which hero they spent the most hours with. Their answer narrows the list to one era, and the era gives you the palette.
Black Flag at sea
Black Flag, from 2013, put Edward Kenway at the helm of his ship, the Jackdaw, and turned the Caribbean into an open sea of islands, storms and naval battles. The crew sings sea shanties as you sail, and new ones turn up as drifting sheets of music in the streets of Havana, Nassau and Kingston.
Water makes an easy desk background. A sea of turquoise and white foam can run under the keyboard without losing anything, while the ship sits at one end of the mat with its sails full. A turquoise-and-sand palette brightens a white desk; a storm scene in gray and green suits a darker setup and cool lighting. With the shanties playing, the Jackdaw at full sail is about as cheerful as an Assassin's Creed desk gets.
Shadows and the four seasons
Assassin's Creed Shadows, released in March 2025, brought the series to feudal Japan with two heroes: Naoe, a shinobi from Iga, and Yasuke, the samurai based on the real African warrior who served Oda Nobunaga. Its world changes with the seasons, so the same castle, rice field or mountain path looks different in spring blossom, summer green, autumn red and winter snow.
On a desk, those seasons become a choice of palette. Spring pink suits pastel peripherals, autumn red a walnut desk with warm light, and winter snow a white setup. A 4XL, 23.6″ × 47.2″ (60 × 120 cm), is long enough for a panorama that moves through all four from one end to the other, with the keyboard in summer and the mouse in autumn.
Playing on a PC
Every main Assassin's Creed game has come to PC. On mouse and keyboard, the mouse turns the camera and handles combat, and the role-playing entries, Origins, Odyssey and Valhalla, lean on bows that reward a steady, controlled glide when you line up a long shot. The keyboard takes care of free-running, which means plenty of held keys during a long climb.
A desk mat helps on both sides. The non-slip base keeps it still while you hold a key through a minute of parkour, and the fabric top gives the mouse an even surface for archery. If you play with a controller instead, an XL leaves a spot for it at the end of the keyboard, ready for the cutscenes.
The Animus in white
Before you step into a memory, the Animus loads you into a white void, a blank space of drifting light and fragments where you can walk around while the next sequence loads. It is the series' most minimal image, and it suits the most minimal desk: a white mat with faint geometric lines and a few floating fragments of data, under white peripherals and a white monitor stand.
The design is also forgiving. An Animus mat with only a faint pattern doesn't fight with anything else on the desk, so it works in an office as easily as a gaming room, and it signals to other players that you know the series without a hooded figure in sight.
Sizes for an Assassin's Creed desk
Sizes vary from design to design, and each product page has the list. Here is how they line up with the series' art.
| Setup | Size | Good for |
|---|---|---|
| Mouse only | S, 11.8″ × 15.7″ (30 × 40 cm) | The insignia or the creed in one line |
| Laptop desk | TCG Mat, 14″ × 24″ (35.5 × 61 cm) | A page of Altaïr's Codex |
| Compact keyboard | M, 11.8″ × 27.6″ (30 × 70 cm) | A rooftop skyline with a dome at one end |
| Keyboard and mouse | XL, 15.7″ × 35.4″ (40 × 90 cm) | A Leap of Faith turned on its side |
| Deep desk | XXL, 23.6″ × 35.4″ (60 × 90 cm) | A tower climbing behind the keyboard |
| The whole desk | 4XL, 23.6″ × 47.2″ (60 × 120 cm) | Shadows' four seasons end to end |
L, 11.8″ × 31.5″ (30 × 80 cm), and 3XL, 19.7″ × 39.4″ (50 × 100 cm), aren't in the table but fill the gaps: the first for a skyline that needs a little extra length, the second for a scene that needs more depth than XL offers.
Gifts for an Assassin
An Assassin's Creed pad suits someone who has synchronized every viewpoint in Florence, a friend who first learned about ancient Egypt from a Discovery Tour, or a player who started with Shadows. Choose the era from the hero they talk about; the insignia covers every game if you're unsure. With no way to check the desk, pick XL, which suits a typical keyboard-and-mouse setup.
Every pad is made to order in 1–3 business days, then sent from Turkey; deliveries to the US usually take 2–5 business days after dispatch.
Caring for a parchment pad
Parchment and Animus-white designs show wrist marks faster than night scenes, so give the area under your palm a wipe with a damp cloth now and then. For a full clean, wash the pad by hand in lukewarm water with a mild soap, rinse it, blot out the water with a towel and lay it flat until dry. Don't use a washing machine, a dryer or an iron, and the fade-resistant print stays sharp down to the finest lines of a codex page.
A note on names
Assassin's Creed and the names of its characters, places and factions are used only to describe what our designs are inspired by. Padrift is not affiliated with, sponsored or endorsed by Ubisoft.
FAQ
Questions about Assassin's Creed Mouse Pads
How do you fit a Leap of Faith on a wide desk mat?
Turn it on its side: the Assassin dives across the far end of the mat while the city fills the rest, so the keyboard covers rooftops instead of the hero. For a tower climb, a deep XXL gives the height room.
Which Assassin's Creed era suits a white desk?
Odyssey's bright Greek islands, a winter scene from Shadows or the white Animus loading void. All three keep a light setup bright and pair well with white peripherals.
Can Eagle Vision colors match my RGB?
Yes. Eagle Vision turns the world dark blue and gray with gold, red and blue highlights, so a design in that palette looks right with dim blue light behind the monitor and one warm lamp.
Is an Assassin's Creed mat good for archery in Origins, Odyssey or Valhalla?
Yes. The fabric top gives the mouse an even, controlled glide for long bow shots, and the non-slip base keeps the mat still while you hold keys through a long climb.
What fits on a small Assassin's Creed pad?
The Brotherhood insignia, a single line of the creed or a short glitch-style joke about desynchronization. Keep it in the upper corner of the 11.8″ × 15.7″ (30 × 40 cm) pad so your palm doesn't cover it.
Do these Assassin's Creed pads come from Ubisoft?
They don't. Ubisoft owns the series and has nothing to do with this range; Padrift, an independent studio, draws every design from the eras the games visit and prints each pad once someone orders it.























